Gamification Of Compliance Training Through A Serious Game Concept

May 6, 2016 4:00 pm

This presentation article uses a case study (a training program on professional skills) that shows the transformation of course on Account Management Fundamentals intended for Account Managers and Project Managers was gamified. The approach uses a serious game based concept (multiple levels) and different learning paths (mapping to learner’s proficiency).

Know more about Gamification and other Innovative eLearning Development Strategies.

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EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit EI Design.